Hello all people. We’ve just released our second crossover update for Lifeless Cells, in which we have collaborated with other indie online games, introducing a skin, weapon & ‘lore room’ from Terraria, Hazard of Rain, Hotline Miami, Shovel Knight, Katana Zero, and Slay the Spire.
Each and every weapon is taken from its sport and translated into Lifeless Cells’ rapidly-paced action fight, which was trickier for some game titles than other folks! We’re still not confident how we managed to get a deckbuilder activity into Lifeless Cells…
Even while it was tricky, we’d learned quite a whole lot from our first indie crossover update. Bringing a weapon from a different game into Useless Cells and generating it suit into the gamefeel, retaining it diverse from the other 150+ weapons & skills now in the recreation and respecting how the weapon is represented in its supply material is, not amazingly, pretty challenging but also a pleasurable challenge for our dev crew.
Having said that, the inspiration & thoughts you get from getting permitted to get the job done with supply materials that you adore and have played for several hours actually aided to make it less complicated. On prime of this you’re typically functioning with men and women that you know and have shared concepts and expertise with ahead of. This is how this update came about, mainly because of the community in the indie improvement scene.
To develop on this, we have to have to go back again to our very first indie crossover update in November 2021 with Hollow Knight, Hyper Gentle Drifter, Guacamelee, Skul: The Hero Slayer, Blasphemous and Curse of the Useless Gods.
This thought started off off as a “Wouldn’t it be cool if…” conversation in the split space. Straight following that, we realised that the indie scene is really open, helpful and supportive. Most people today know each and every other to some degree, so why not just make contact with the other studios specifically? Effectively, we did just that and experienced numerous enthusiastic responses in a pair of times, it was as basic as that!
Following functioning again and forth with them on our suggestions more than various months, we ended up releasing the update not really being aware of how persons would obtain it. It ended up getting the update with the most visibility outdoors of DLCs considering the fact that our launch, and we have introduced more than 30 updates! Turns out indie avid gamers just love to see other indie game titles remaining supported…
Certainly, this is a actually enjoyable variety of update to function on, as we get the option to carry features of our favorite online games into Dead Cells in our have way. But the simple fact that the to start with update was so huge in visibility genuinely persuaded us to do a 2nd crossover update. We served to strengthen know-how of the game titles in the 1st update to our viewers, and their viewers became extra informed of Lifeless Cells.
This is a significant offer for the reason that, except if you’re definitely into indie game titles, not several players (specifically console gamers) are familiar with a lot more than a pair of indie titles, so banding alongside one another seriously aids to expose players to far more indie games that they could possibly like, with any luck , growing the appreciation and playerbase for these forms of video games.
This is section of that supportive atmosphere in the indie scene that we described previously – there is extremely rarely any intense competition in the indie house, people today in this article are always just satisfied for other studios to do well, and actively want that good results to occur.
To underline this level, the fellas at Re-Logic who made Terraria, an indie sport but continue to the 11th best-promoting sport of all time (in accordance to Wikipedia at minimum), ended up stoked to be a element of this update and are heading to bring Lifeless Cells articles to Terraria in the around long run. We’d be rather stunned if other very best-promoting titles from greater studios required to get the time to get concerned in one thing like this, but collaborating and serving to each and every other out just appears to occur by natural means in this space.
So, our stage is, we appreciate unbiased online games and want extra gamers to get exposed to the creativity and local community they have to offer. We’re hoping that this update can accomplish some evaluate of obtaining more players actively into the indie scene as a result of game titles that they now appreciate.