Category: media molecule

6-of-the-wildest-game-titles-we-played-at-dreamscom-‘22 

6 of the wildest game titles we played at DreamsCom ‘22 

DreamsCom ‘22 – our giant community-initially online games expo, manufactured entirely in Dreams, by the way – has now wrapped up for one more 12 months. It’s been a blast examining out all of our player-produced booths on the digital show floor, and interviewing Goals developers dwell on our Twitch

dreamscom-returns-commencing-may-possibly-26

DreamsCom returns commencing May possibly 26

Hey there! Tom from Media Molecule in this article, who’s pretty satisfied to announce the return of Dreams’ yearly digital exhibition display: DreamsCom. An party that puts the Desires Local community entrance and center, supplying everyone in the Dreamiverse a chance to showcase who they are in Goals from game

today’s-audio-concentrated-desires-update-introduces-monstrous-vocal-outcomes

Today’s audio-concentrated Desires update introduces monstrous vocal outcomes

Another Dreams update is right here! If we pay attention closely, we can listen to the screams of pleasure from gamers all in excess of the world… Oh no, wait. Which is sport audio playing in our headphones. Makes perception, as this hottest Goals update – V2.42, available to obtain

gta-iii-turns-20:-recollections-from-playstation-studios-and-other-prime-developers

GTA III turns 20: Recollections from PlayStation Studios and other prime developers

In which were you when Grand Theft Auto III launched in October 2001? I was standing in a GameStop, perusing the new PS2 releases, when it caught my eye. Adhering to a hearty advice from the shop supervisor, I bought the game and took it home. The relaxation is record.

all-aboard-for-local-community-collaboration-all-hallows’-desires:-ghost-teach

All aboard for Local community collaboration All Hallows’ Desires: Ghost Teach

Halloween is virtually upon us and – like a mischievous ghost hiding at the rear of your bedroom door with a bash popper — the Desires group is well prepared to scare. For our next-ever All Hallows’ Goals celebration, we asked gamers to help us create the best haunted fairground

13-dreamscom-booths-that-captured-what-is-doable-at-the-group-driven-goals-expo

13 DreamsCom booths that captured what is doable at the group-driven Goals expo

DreamsCom, our in-video game convention for Desires content creators made a return this yr, bigger than ever! It’s an whole expo, produced in Dreams, showcasing a clearly show ground with over 40 halls and 250+interactive booths from virtually 300 exclusive creators. There have been demos to enjoy, new titles declared